PREPARATION FOR DESIGN SCHOOLS
Build the designer before building the portfolio.
A strong design school application begins with more than a good drawing.
It requires curiosity, observation, creativity, design thinking, visual communication and the ability to develop ideas into meaningful design outcomes.
This comprehensive foundation program helps aspiring designers discover their creative potential, develop fundamental design skills and build a compelling portfolio for applications to leading design schools in India and around the world.
Explore. Think. Make. Communicate.
Build the foundation for your design journey.
Fresh Batch Starting:
Soon
Course Duration:
12 Months
Teaching Mode:
Online & Offline (Pune)
Course Fees:
Connect
Register for a Free Webinar
Register for a free webinar. The webinar details will be shared on email and WhatsApp.
YOUR MENTOR
Anand M. Kulkarni
Founder - Sankul Design Studio: 26+ years of industry design leadership experience
Anand M. Kulkarni brings more than two decades of automotive and product design experience into the classroom.
Founder of Sankul Design Studio - India's Best Industrial Design Studio, 2025, he has personally led Class-A surfacing and design programs for OEMs and global clients.
This is not training designed around a software manual. It is industry experience distilled into a learning program.
DESIGN EDUCATION STARTS WITH HOW YOU THINK.
Great designers are not defined by how well they draw.
They are defined by how they observe, question, imagine, experiment and solve problems.
The program develops the fundamentals that sit behind successful design education:
Observation → Creativity → Design Thinking → Sketching → Making → Visualization → Projects → Portfolio
The objective is to help students become confident young designers, ready to take the next step into formal design education.
FROM CURIOSITY TO DESIGN
Learn to transform an observation into an idea — and an idea into a design outcome.
01 — OBSERVE
Develop curiosity and learn to look at everyday objects, people, spaces and experiences differently.
02 — EXPLORE
Generate ideas through creative exercises, experimentation and visual thinking.
03 — THINK
Understand design principles, problem-solving and the relationship between user, function and form.
04 — MAKE
Translate ideas into sketches, models and physical explorations.
05 — VISUALIZE
Learn to communicate concepts through drawings, layouts and visual storytelling.
06 — DEVELOP
Take ideas further through structured design projects.
07 — PRESENT
Build and communicate a portfolio that reflects your thinking, process and potential.
The portfolio is the outcome.
The real objective is developing the designer.
WHAT YOU WILL LEARN
CREATIVE THINKING
Build the mindset behind design.
Observation and visual awareness
Creative thinking
Idea generation
Lateral thinking
Problem solving
Experimentation
Visual exploration
Developing curiosity
Learn to look beyond the obvious and explore multiple possibilities.
DESIGN FUNDAMENTALS
Understand the principles that shape good design.
Form and function
Proportion
Balance
Composition
Colour
Material
Pattern
Scale
Visual hierarchy
Design language
Build a strong foundation before moving into specialization.
SKETCHING & VISUAL COMMUNICATION
Learn to communicate ideas quickly and clearly.
Drawing fundamentals
Perspective
Proportion
Line quality
Form development
Object sketching
Ideation sketching
Visual storytelling
Presentation drawing
You don't need to be a great artist to become a designer.
You need to learn how to communicate your ideas.
VISUALIZATION
Turn your ideas into compelling visual propositions.
Rendering fundamentals
Light and shadow
Colour and material representation
Composition
Digital visualization
Presentation techniques
Visual storytelling
Learn how to make an idea understandable before it is ever built.
MODEL MAKING
Design is not only about what you draw.
It is also about what you make.
Explore ideas through physical models and hands-on experimentation.
Form exploration
Paper and basic material modelling
Volume development
Prototyping
Craft and construction
Physical experimentation